What Remains of Edith Finch

Few games are perfect from front to back.

Three games that I consider perfect are Gone HomeVirginia, and What Remains of Edith Finch. All these games are walking simulators, however Edith Finch is like a vignette of poems. 

The story follows Edith Finch as she goes back to her abandoned family house to unearth the secrets buried within. The Finch family have all died in unusual circumstances, as if the family was cursed, and for the majority well before their time. Edith traverses through each room reading the notes and diary entries of her departed family members, and you play out the way they die in the most fantastical of ways. Each story is played bright and cheerfully which is contrasted against the ironic way they die. In light of this you’re playing with a pit in your stomach because you’re not taking the story lightly when it clicks as to how they are going to die. Each story strengthens the game’s greatest achievement, the house. It is layered with clues and mysteries as delve deeper and deeper. 

I first played this game five years ago after hearing a lot of positive reviews, and yet the selling point for me was the game length. You can easily complete this game in two to three hours. It requires no challenge, just an unforgettable experience. The PlayStation 5 version released this week and is a free upgrade to owners of the PS4 version, which makes a beautiful game shine even brighter than before. For trophy aficionados there is a platinum this time around that nearly matches the original list. 

In another five years I suspect I’ll be ready to play this game again and once more visit the Finch house. Developer Giant Sparrow hasn’t made a game since this game so hopefully we hear of what they’re working on soon, and with any luck it will equal the quality of this one.

What Remains of Edith Finch is a perfect video game that you should check out.. and maybe bring the tissues. 

Robert Ring

Doom

The early nineties were this place of exceptional and experimental games. There was this new type of immersion taking place where the games industry were trying to make games feel 3D and from your point of view. This was the future of gaming for kids like me and our minds were blown. Before Wolfenstein 3D (1992), we were playing the terrible Prince of Persia (1989) or games I fondly remember like Commander Keen (1990). To get the games running required a basic understanding of programming. But when Wolfenstein 3D booted up for the first time it felt like you were this character. Like you were shooting and being shot at. It was the first time I can recall having some form of gaming adrenaline. The drawbacks of Wolfenstein 3D were not even understood until Doom (1993) came out and gave us a fluid shooter in a complex and realized world.

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Doom was the game that became a showcase for how cool gaming could be. It was shared among everyone. At the time businesses were transitioning to computers in the workspace and Doom became popular in this space too. So Doom was getting a lot of attention. With that came a lot of bad press all throughout the news, which only gave it more popularity. It was a weird time when parents were trying to navigate whether or not the game was detrimental to their child’s health. For me, I was allowed to play it. It was always over at a friends place I played it and loved it. I can still remember playing on those big clunky keyboards, back before you played with a mouse. And the smell of the old CRT monitor with its eventual yellow glow.

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Doom is being talked about again for a few reasons. Firstly, the reboot in 2016 proved to be a massive success and its sequel is releasing later on in the year. Sure the reboot was good, yet I’m still not quite into it like I was the original. Luckily for me, the original Doom, Doom II, and even Doom 3 became available for purchase on PlayStation 4, Nintendo Switch, and Xbox One. After playing Doom (1993) again on the PlayStation 4, I find it still immerses me back into the Hellscape I came to love. The narrative finds you by the amazing world-building along with the classic enemy archetypes in this groundbreaking first-person shooter.

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The story of how Doom came to be is rather interesting and I highly recommend the book Masters of Doom by David Kushner. Not only is it an interesting look behind video games it’s a fantastic drama between the two men who shaped the video game industry. The book is currently being adapted into a television show, so more on that as it happens.

For now, forget Pong and play Doom.

Robert Ring

Detective Pikachu

Detective Pikachu gives 90s kids a look beyond the make-believe we all had playing the original Pokémon Blue and Red games. Back when we played those games, we didn’t think about seeing these handheld experiences as movies. No. Those games were worlds we wanted to live in ourselves. Seeing this movie gave me a sense of that. It also showed how wrong my imagination depicted the size of the Pokémon against people.

Detective Pikachu at first seemed like a bit of a wacky movie to begin what will become a franchise of Pokémon films. While watching it, I couldn’t help think it was a combination of Who Framed Roger Rabbit and I Robot. The movie doesn’t hold your hand through the world; you’re just thrown into it like Who Framed Roger Rabbit. So don’t expect to go into this movie expecting to learn about Pokémon, because the questions surround them will remain unanswered.

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The film starts with Tim (Justice Smith) hearing of his father’s death. His grandmother raised Tim in a small town, so he travels to the big city to pack up his father’s place. Tim’s an isolated sort of guy, he lives in a world where everyone has a Pokémon companion, but he chooses to go without one. That is until he finds the real star of the movie, the mouse type Pokémon, Pikachu. Pokémon cannot be understood by humans, yet Pikachu (voiced by Ryan Reynolds) finds Tim can hear him. Pikachu was his father’s, and while they can communicate, Pikachu has lost his memories of the events that led to the demise of Tim’s father. As Tim and Pikachu conclude foul play, the two investigate what happened.

The nostalgia level is pretty high for Pokémon fans of the games and the television series. I saw my favorite Pokémon, Rayquaza as a pin-up poster in Tim’s room, and this is just one out of plenty of Easter eggs throughout the film. They didn’t overdo the variety of Pokémon on screen either. You probably wouldn’t see more than fifty types, so it makes it manageable for those less familiar from being overwhelmed.

Overall, I had fun watching Detective Pikachu. It’s a good movie, and it’s a solid first entry into the inevitable live-action franchise.

Robert Ring

Monster Hunter World

I was not completely sold on the look of this game. I’ve never played a Monster Hunter game, so I had my reservations. I expected it to be a challenging game to learn and one that would have me opt out early on. However, I checked my gameplay time, and I had played for over eighty hours. I love this game. I think a lot of new western gamers experienced this franchise for the first time just like me.

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Monster Hunter World is set on a new land where hunters have come to tackle new monsters and series favorites. The story is rather minimal and entices you to tackle a new monster, usually bigger than the one before with each mission. There are also these large monsters almost the size of an island that you can traverse as you battle them. These fights are quite epic and open your eyes to the scope Monster Hunter World aims for. Even after the story is finished you are still given more and more challenging bosses in the post-game.

The gameplay involves you tracking a monster in a large open area with multiple paths. You fight the monster before they flee. You then rinse and repeat until the monster is finally slain and you can reap the rewards from the monster’s carcass. The gameplay is a bit repetitive after a while, but then something new is thrown at you. Maybe that’s a new monster or a new weapon you’re working towards. They always fill the game with constant content throughout the year too. I have an Alloy character skin and a Dante armor set, and I know there have been a ton of others available.

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It’s just been announced that a new expansion is coming this year with a new area. So if you haven’t given Monster Hunter World a try now will be the time to do it before all of us return for more monster slaying when the Iceborn expansion is released.

Sink your teeth into Monster Hunter World. I think I would even say it was my favorite game in 2018.

Available on PS4, XboxOne, and PC.

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Robert Ring

Disgaea 1 Complete – Review

Disgaea 1 Complete brings the original Disgaea game that started the beloved franchise to the PlayStation 4, and Nintendo Switch. With it comes the addition of the Etna mode that was present in the PSP version, as well as improved visuals and sprites. Disgaea is a tactical turn-based RPG that lets you take control of Prince Laharl as he tries to claim his place as Overlord of the Netherworld, as his father was before him. However, the throne will not easily be taken as the Netherworld is full of demons that all want a shot at the title. Alongside Prince Laharl are a crew of allies that will help him in his quest, most notably the vassal Etna, Flonne the angel in training, and of course the delightfully cute peguinesque Prinny.

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I was first introduced to Disgaea on the PSP. It was something I download on a whim, and within moments I was enamored with it. It was the first over the top anime game I had ever played, but it has fun, and it has a heart. It’s over the top in a unique way that in essence parodies what a role-playing game is. For instance, you can reach level 9999, and every item has its own stages should you choose to strengthen the item’s properties. If you’re like me then at first glance it sounds daunting, but it’s speaking to the post-game, and to those who want to get into the minutia of it all. Even the gameplay and strategy can get quite involved as the levels progress, however, this is just giving you more tools at your disposal. Every map has its own set of rules that handicap you in some way or work to your advantage if you think of the stage as a puzzle.

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Each chapter has a world with its own stages. The first stage of each world was usually the hardest for me because you are meeting a new enemy or terrain condition that you need to work out. In addition to that, the first stages would see the enemy a lot stronger than previously, so I would grind a couple of previous stages to make it a little less taxing. It is ideal to have all your characters work as a team; otherwise, they will not all share in the experience from killing an enemy and become easy targets as the stages increase in difficulty.

You can create characters and promote them through exams to get an approval rating. This lets you do any number of things from getting better gear at merchants to extorting money from the judges or allowing your character to be reverted to level 0, while retaining your stats and some bonus attributes. The gameplay is fun, yet I was compelled to aptly get through the stages to see how the story progressed. The story will continually surprise you and have you chuckling at the humor throughout. I mean how can you not want to become the Overlord of the Netherworld, when most other games are churning out heroes.

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I recommend Disgaea 1 Complete to newcomers and series veterans unless you don’t like Japenese sensibilities or tactical role-playing games. Disgaea may be coming out in a packed month of games, but it’s different enough to scratch a different itch over all the big open world games. The gameplay is relaxing enough to jump in for a couple of stages and opt out daily too. I enjoy being able to play this game again, and I hope we may see similar editions for Disgaea 2-4 on PlayStation 4 and Nintendo Switch eventually. Oh, and did I mention the PlayStation 4 version has trophies? Give it a go.

Robert Ring

Disclaimer: NIS America sent me a review copy.

Spider-Man PS4 – Review

After Superman, Spider-Man is my favorite superhero. And if I’m honest, these were the only two I ever cared about. In recent years I’ve begun to enjoy Batman as well. This is in part due to the storytelling portrayed in a game much similar to Spider-Man, which is the Batman Arkham series by Rocksteady Games.

Playing Spider-Man, I couldn’t help, but compare this game to the Batman games. I think that it’s the same way we distinguish the Nolan Batman films as the high point of the superhero movies. It’s almost silly to compare those films to the Marvel Cinematic Universe films. That was my own prejudice on my part during my first half of the Spider-Man playthrough.

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Alright, let’s get on with it.

Spider-Man is an intellectual property that people are starting to grow weary of. It’s only the origin story. People don’t want to see Uncle Ben die yet again, likewise with Batman and the death of the Waynes. Spider-Man on PlayStation 4 by Insomniac decided to skip that part and put the player into the shoes of Spider-Man roughly a year into his powers. This allows for Insomniac to litter the game full of easter eggs that have taken place beforehand, and still be early enough into the lore to watch the origins of some villains. Most notably, Doctor Octavius who we meet in this game as our mentor and an esteemed scientist. Peter isn’t at the Daily Bugle; instead, he is working with Doctor Octavius to work on robotic engineering to help advance those with missing limbs with robotic replacements. That’s where Peter Parker spends most of his time. Parker has also been involved with Mary Jane, although we are not entirely sure what split them apart. As the story progresses, we learn of a villain named Mister Negative. Mister Negative is the overarching villain that is mysterious and unlike anything Parker has faced before. Mister Negative is after revenge against Norman Osborne and will do anything to get his revenge. There are plenty of villains sprinkled throughout the game. Most of them are humanized amid all the usual comic troupes.

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Initially, I may have been burned out by the nature of open world games, and therefore didn’t truly become enamored with the world at first. Sure, it looked good. I just wanted the open world to be revolutionized in this game. The side quests and challenges found all over the map were tedious to me and held me up from continuing the story. Maybe halfway through the game, the pacing got better between story missions and exploration. Once the story gets rolling it’s a roller coaster ride. I wish there had been more story towards the universally known Spider-Man villains like Green Goblin, but the villains appeared in a mostly boss fight manner. The sequel I suspect will do a better job at giving us more backstory into the Sinister Six.

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The gameplay takes the Batman Arkham combat and gives it a shot of adrenaline. This was mandatory for Spider-Man. The combat is buttery smooth when you’re in the thick of it and you quickly get a feel for the controls. Most of the game lets you choose to take down enemies silently. I tended to get the first couple down like so before swinging in. There are also tons of gadgets to help you strategically aid you in combat. There are tons of costumes to collect that are usually rewarded with level progression. I unlocked everything, completed the entire game and even got the platinum trophy. Overall, this game has a lot of bang for your buck.

Spider-Man is a good game, not amazing. I think it’s been a little overhyped, but good nevertheless. I would say it’s a mixture of Horizon Zero Dawn and the Batman Arkham series. So if you like those games or even just Spider-Man, you’ll love this.

Robert Ring

Fallout 76: So Far

Fallout 3 was my first foray into the wasteland. It’s a simple idea executed in a rather fun way. The heart of the series to me has always been the time capsule of the sixties marketing combined with the American dream now in decay. The mascot of Fallout is one of gaming’s most recognizable and compelling because he is a bit of an enigma. The Vault Boy is a complete contrast of the post-apocalyptic setting. The Vault Boy is always there, everywhere, mostly positive, and always with a smile. Fallout 4 continued the franchise after the Fallout: New Vegas spin-off with much of the same and graphically a little crisper (granted not much). Fallout 4 added the function to make a camp, a little finicky, albeit a nice addition.

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Fallout 76 is the later with less of a focused narrative, interactive NPC’s and a world that feels more desolate than ever before. Fallout 76 has been overly criticized and rightly so. The game was marketed terribly. For a franchise that is tongue in cheek of consumerism, it should have spent more time understanding how to market their own product. Fallout 76 is a game of the same ilk as Ark, Conan, Rust, and 7 Days to Die. These games were a blossoming niche genre a few years ago, but since then the genre has nearly become obsolete. They need to evolve in order to create a growing player base properly. These games were successful at launch by staying in Beta form for years as they continually fixed the bugs. Fallout 76 feels like a Beta that is at least six months from being consumer ready due to stuttering issues, a slew of bugs, and a lack of focus due to an uninspired narrative. Fallout is a franchise too big to be blundered with messy messaging of what the game is. Fallout 76 has become an expensive experiment that has hurt the Bethesda brand. Is it all bad? No. I like it quite a bit. It’s a Fallout game that feels like it is at the very end of the timeline when the remnants of humanity are left to the androids. Or if you look at it the other way (as I believe they intended) the very beginning of the post-apocalypse with only a few survivors beginning to leave the comfort of their vault for the risk and reward only available in the wasteland.

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There is a fine game in Bethesda’s Fallout 76, somewhere. For me, it is in the exploration, the other player encounters and the simple reward of slowly growing my skill sets and camp. Ark, Conan, and Rust have continued to become more refined gameplay experiences with each update, so if Bethesda continues to back Fallout 76, this game may be something exceptional in time. If you are limited to only buying a few games this year, there are some amazing ones you should spend your money on. If you are ok with riding this game through like a Beta, then, by all means, pick it up. At the end of the day, the Fallout series has never been perfect, nor the Elder Scrolls, but Fallout 76 shows more imperfections then previous entries.

I played the PlayStation 4 version.

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Robert Ring

Welcome to KissTheGames!

Here at KissTheGames we are dedicated to bringing you reviews of recent and older games. This site will mainly focus on PlayStation games, however other platforms will appear less frequently. This site is the sister site to KissTheMovies, so go there for reviews on movie and television shows.

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Hope you enjoy being part of a community that celebrates games and grows for years to come.

Robert Ring